The Free Republic of Arkon

A hard-won republic forged in ash and defiance, the Free Republic of Arkon is a stubborn beacon of liberty carved from the ruins of Lost Solis and held at swordpoint against the Infernal Empire.


Overview


Geography

The Free Republic occupies a harsh stretch of northern Lost Solis, where the land itself seems determined to kill the unprepared.

  • Terrain: Ash plains, broken highlands, scorched jungles, obsidian ridges

  • Climate: Brutally hot days, freezing nights; toxic winds and magical storms

  • Seas: Southern Sea (dangerous, poorly charted)

Notable Landmarks


History

The Free Republic of Arkon was founded less than fifty years ago by settlers and soldiers from the Iron Union of Arkon seeking to reclaim Solisan territory and deny it to darker powers.

  • Established as a colonial outpost in Lost Solis

  • Rapidly militarized due to hostile terrain and monsters

  • Became a frontline state after the rise of The Infernal Empire

  • Now functions as both a republic and a permanent war camp

Unlike other nations, the Republic measures time not in years—but in battles survived.


Major Cities

  • Blackreach – Capital-fortress carved from black volcanic stone

  • Forgefall – Industrial city built atop Solisan ruins

  • Redwake – Southern port supplying war materials

  • Ashwatch – Frontier bastion guarding the Iron March


Factions & Organizations


Culture & Customs

Arkonian culture prizes endurance, honesty, and earned respect above all else.

  • Values: Freedom through strength, communal sacrifice, self-reliance

  • Food: Smoked meats, hard bread, ash-fermented spirits

  • Social Structure:

    • Citizens earn status through service

    • Rank is respected but never worshipped

  • Traditions:

    • Names of the fallen are read weekly in public squares

    • Weapons are carried openly, even in council halls

  • Taboos:

    • Cowardice

    • Hoarding resources

    • Kneeling to foreign rulers

Outsiders are judged harshly—but fairly.


Notes for Players

The Free Republic of Arkon is dangerous, honest, and desperate.

Adventurers are respected—especially those willing to fight.

Coin is scarce; favors and loyalty carry weight.

Every able soul is expected to defend the Republic when called.